Typically completed by 5-11 year olds, CREST Star and SuperStar challenges relate to everyday experiences. Children complete eight activities to gain a CREST Award, with each activity taking between 45 minutes and one hour to complete.
The activities are designed to be easy-to-run and low-cost. You don’t need to be a teacher, have a science background or have access to specialist equipment to run them. The packs contain helpful hints and tips for you to use, explaining the scientific themes and offering guidance on conversation topics for your children.
To browse the packs, click the buttons below or scroll down.
Primary curriculum for Northern Ireland The primary curriculum for Northern Ireland aims to empower young people to develop their potential and to make informed and responsible choices throughout their lives. There is a strong emphasis on skill development. Of note is area four of the primary curriculum, The World Around Us, which focuses on the development of knowledge, skills and understanding in geography, history, science and technology. The CREST guiding principles fully align with the objectives of the primary curriculum for Northern Ireland. The primary curriculum for Northern Ireland aims to develop children: As individuals As contributors to society CREST guiding principles: Independent working Reflective practice Real-world context The following CREST Star challenges map onto the science content areas in the primary curriculum for Northern Ireland for ages 5-7 (P2-P4): Interdependence • Brilliant bubbles • Discovery bag • Muddy mess • Music maker • Sneaky shadow Change over time • Animal adventure • Plant detectives Design and technology • Slippery slidey shoes • Speedy scooters • Music maker Place • Be seen be safe • Scrapyard scraps • Sniffley sneezes • Teabag trouble • Useless umbrella Computation and the digital world * * You can use digital tools such as cameras and microphones to record results in these challenges As contributors to the economy With crosscurricular skills: Problem solving and the environment • communication • using mathematics • Music maker • using information Decision making and communication • Starting sounds technology • Confusing cans • Testing timers With thinking skills and Practical science • Music maker personal attributes: • Confusing cans • problem-solving and • Sneaky shadow decision making • Slippery slidey shoes • self-management • Slippery slidey shoes • working with others • managing information • Speedy scooters • Speedy scooters • being creative 20 • Testing timers 21 Movement and energy